


If you do not receive a response within two weeks, feel free to do whatever you like with this mod, so long as its authors receive proper attribution.Ĭontact Brianide for inquiries concerning the script."Clipping" like that generally means you are using the wrong texture files for the meshes in question. You must contact AlexScorpion before repackaging any part of this mod. Special Thanks to Vivanto for his contributions to the script. Packed resource files into a BSA archive to ease of (un)installation Added ability to change FOV distance via ingame options Fixed armor repair bug (thanks, Antistar) V.1.1.0 - Fixed the NVSE check notification so that it properly antagonizes users who have neglected to install it Still trying to isolate the cause of this one. Opening and closing the Pip-Boy menu seems to fix this. Rarely, ironsights will temporarily fail to appear. The Readius does not appear in your hand until your hand stops moving. This is currently a rather unpleasant task it'll be better automated when a suitable mod manager exists.ġ.) Open the mod options menu and choose the "Uninstall Mod" option.Ĥ.) Optionally, delete Readius_NV.ESP and Readius_NV.BSA. There is now an Aid item "" which can be used to access the uninstallation menu, should the need arise.ġ.) Extract the files to a temporary location.Ģ.) Examine the folder structure and make corrections where necessary.ģ.) Copy files to (install folder)\Fallout3\Data\Ĥ.) Start the Fallout New Vegas launcher, click Data, and place a checkmark beside Readius_NV.esp. The Pip-Boy light is no longer remapped.

Credit for this is mostly due to Vivanto, so you should all express your gratitude by appropriating him his deserved kudos (see Credits section at bottom for link). This is something we received a lot of complaints about in Fallout 3. It also removes the default Pipboy from the player's arm, as well as the accompanying glove.

It replaces the regular ingame Pipboy with a handheld Readius-like device. This is the official port of the Pipboy Readius mod from Fallout 3. Users upgrading from version 1.00 can delete the following files, as they are no longer necessary, though leaving them should not cause issues:įILE meshes\characters\_1stperson\locomotion\male\pipboy.kfįILE meshes\characters\_1stperson\locomotion\female\pipboyfemale.kf Thanks to Antistar for recommending a working fix.įinally, the models, textures, and other resources are now packed into a BSA file. The armor repair glitch should be corrected now. If you do not have NVSE or do not have Beta 2 or higher, please get it here.Īlso, FOV options have been added to the mod options, accessible via the aid item. The new version requires NVSE Beta 2 or higher. Let's all pretend that this little incident did not transpire and overlook the fact that I am a complete ass. Requirements: NVSE Beta 2 or higher, Ability to Read If anyone has a problem with the readius not showing up.
